1. Ultra low latency real-time audio and video transmission technology (self-developed core)
2. Full scene AI intelligent engine (multimodal fusion)
3. AR/VR virtual real fusion technology (lightweight implementation)
4. Distributed cloud architecture and vertical tool engine
5. Security and Privacy Protection Technologies
Deep interaction: Breaking the one-way mode of "the anchor speaks, the audience watches", empowering the audience through technology to transform from "bystanders" to "participants", and even "co creators".
Immersive experience: Integrating virtual and real scenes, combined with personalized content recommendations, allowing users to gain a stronger sense of immersion and belonging during live streaming.
Value accumulation: It is not just about entertainment, but also focuses on the long-term value of live streaming content (such as knowledge retention, skill transfer, and commercial transformation), so that every live streaming can produce sedimentable results.
DeepLive is a next-generation live streaming platform with "deep interaction, immersive experience, and intelligent connectivity" as its core. Unlike traditional live streaming with one-way output or shallow interaction, DeepLive relies on cutting-edge technology to reconstruct the "sense of participation" and "value density" of the live streaming scene, forming deep connections between hosts and viewers, and between viewers. At the same time, it provides specialized tools and ecological support for vertical fields such as knowledge sharing, skill teaching, virtual social networking, industry live streaming, etc., creating a new form of live streaming that is not just about watching, but also about participation and harvest.
By developing self-developed audio and video algorithms, AI models, and AR engines, we aim to build a technological moat of "low latency+high interaction+strong immersion" to address the pain points of traditional live streaming, such as shallow interaction, poor experience, and narrow scenes.
Compared to pan entertainment platforms, DeepLive's technology focuses more on "value based content" (such as knowledge and industry), lowering the threshold for vertical live streaming through specialized tools; Compared to single tool products, it has a more complete social and traffic ecosystem.
The "free+value-added" model supported by technology, such as AR scene payment and enterprise customized toolkits, can cover both C-end and B-end users. It is expected to achieve a user base of over 100 million and annual revenue of over 1 billion yuan within 3 years.